![]() ![]() This fusion can also be done in enemy territory, if your opponent is getting annoying and you need that last little push to get through.Īt this point you are probably curious about that "unique feature" I mentioned earlier. Specie types can be played on top of each other as a buff, combining the stats of the two cards, although you can only do so once per unit. Even ignoring the stat buff, since the default mana recovery per turn is three, the chains become well worth it, even if they do reset after three successive cards. Two cards in succession gives you an extra mana point (which you use to summon units), and three successive cards of the same aura give 3 mana and increase the attack and health of all the friendly units on the field by 1. Auras don't seem particularly useful at first, but if you play card chains with the same aura, you get bonuses. Melee units tend to have high HP and attack, ranged units can attack at a distance but usually have low health and attack, healer units use MP to restore the health of the unit directly in front of them, and support units add their INT stat to the attack of the unit in front (which doesn't consume MP).Īs for the aura types, they are based on card color: red, yellow, green, and blue. Unit types are classified as melee, ranged, healer, and support. When the opponents' base has fallen, you win! There are four different types of units, with four different "auras", and different specie types. ![]() Every turn they take a step forward, unless blocked by an opponent, and upon reaching the enemy HQ, they smack it once and disappear. You and your opponent take turns dropping cards on your sides of the field, and the cards sprout into 3D models that make their way across the field to the opponents' base. While the storyline isn't winning any academy awards, the focus of Monpiece is on the battle system and, uh, a "unique" function.īattles between trainers take place on a seven wide by three tall grid, where the left-hand 3x3 panels are yours, the right-hand 3x3 are the opponents', and the remaining column of three in the middle is "neutral ground". Not long after setting out to visit the neighboring town for practice battle matches, Elza gets mind-controlled/possessed and now you've got to go save her, while overcoming adversity and your own poor character traits. As you join May and her werewolf partner, Fia, as well as her friends Elza and Karen on the road to becoming professional trainers! Or so you think. Despite the skepticism, the game is actually surprisingly addicting. Yes, that's right: all your favorite mythological monsters are re-imagined and drawn as cute girls, whom you capture and fight with. So then, what type of monsters are you training? Well, monster girls, obviously. A rather weak-willed and self-deprecating one, but a monster trainer nonetheless. In Monster Monpiece you play as May, an aspiring Poke-, err, monster trainer. A well thought-out blend of collection and strategy, with card art created by more than 5fifty different artists and a plethora of re-imagined mythological creatures, now available for your "viewing pleasure" on PC. Monster Monpiece is an interesting spin on the trading card game style that has been quite popular over the last few years. ![]()
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